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FIEA
Masters in Interactive Entertainment (Game Programming)

I prepared for game development early in my career by obtaining Masters of Science in Interactive Entertainment at Florida Interactive Entertainment Academy (FIEA).

During my time as a student at FIEA, one of the country's top rated game development programs, I had the opportunity to gain experience working in a collaborative environment alongside artists, designers and producers while developing strong C++ programming skills that match and exceed current industry standards.

Soul Shard

The capstone project of my masters program where I worked as a game programmer to develop an Unreal game with a cross-disciplinary team.

Custom Game Engine

Development of a custom C++ game engine focused on runtime systems architecture, featuring data-driven object construction, a lightweight actor-style model, and core engine systems built from the ground up.

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MiceCream.PNG

Rapid Prototypes

Two week game projects with a goal of brining a unique gameplay idea to life on a small dev team.

C++ Games

Games created using personal C++ code alongside graphical frameworks to create gameplay with custom logic that leverages the framework.

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Solar.PNG

Solar Escape

Solar Escape is a game written from scratch using 68000 Assembly Code.

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